To upgrade from Flame Level 1 to 2, you need 1 Spark, 5 Resin, 5 Penny Bun, 5 Bones, 5 Shroud Liquid and 5 Animal Fur. At any Flame Altar, choose Strengthen the Flame to see your next level's requirements alongside what you already own. Your enshrouded materials to upgrade the Flame change with each tier, so collect for the next upgrade rather than every later recipe at once.
Where to Find Flame Upgrade Materials by Region
Start in the Springlands for your first upgrade, then follow the regional materials and trophy requirements below as your Flame level rises. Collect Spark at Flame Shrines and Sanctums; at a shrine, select Commune with the Flame. Spark yield depends on your World Settings.
Flame Material Progression: What Your Next Level Costs
Read the row for your current level. Survivors are a population requirement, not an ingredient: they must have sheltered beds assigned in your base.
| Upgrade | Survivors with assigned sheltered beds | Materials consumed |
|---|---|---|
| 1 → 2 | None | 1 Spark, 5 Resin, 5 Penny Bun, 5 Bones, 5 Shroud Liquid, 5 Animal Fur |
| 2 → 3 | 2 | 5 Spark, 10 Wax, 10 Salt, 10 Shroud Wood, 10 Flintstone, 25 Mycelium, 1 Scavenger Matron Helmet |
| 3 → 4 | 4 | 10 Spark, 15 Goo, 15 Corrupted Boar Tusk, 15 Indigo Plant, 15 Amber, 15 Copper Ore, 1 Fell Wispwyvern Head |
| 4 → 5 | 6 | 20 Spark, 20 Mint Mushroom Meat, 20 Fossilized Bone, 20 Ammonia Gland, 20 Tin Ore, 20 Rooibos, 1 Fell Monstrosity Head |
| 5 → 6 | 8 | 30 Spark, 30 Enshrouded Vulture Talon, 30 Saffron, 30 Iron Ore, 30 Lapislazuli, 30 Brittle Shroud Flakes, 1 Fell Sicklescythe Head |
| 6 → 7 | 10 | 30 Spark, 30 Wool, 30 Gentian, 30 Ice, 30 Granite, 30 Flammable Goo, 1 Fell Cyclops Head |
| 7 → 8 | 12 | 40 Spark, 40 Obsidian, 40 Silver Bars, 40 Mauveine, 40 Wolfsbane, 40 Amethyst, 1 Fell Dragon Youngling Head |
| 8 → 9 | 14 | 50 Spark, 50 Gold Ore, 30 Green Vitriol Dust, 30 Passionflower, 50 Aquamarine, 30 Pearl, 1 Hydrak’Dal Head |
| 9 → 10 | 16 | 60 Spark, 1 Broken Guard Of The North Crown, 15 Gleam Root Dust, 10 Piscine Ivory Dust, 30 Drak Blood, 10 Shroud Sludge, 30 Daylily |
| 10 → 11 | 18 | 20 Spark, 10 Celestium Bars, 15 Moonstone, 20 Diamond Dust, 15 Ember Carapace, 1 Vorgoth’s Bound Essence, 1 Vorgoth’s Eye |

Springlands: Materials for Flame Levels 2 and 3
Gather Penny Bun, Bones and Flintstone in the Springlands. Chop trees for Resin, focusing on stumps and red-leaved trees, and get Animal Fur from animals. The Hunter can also make Animal Fur using String with a Fur Patch or Wet Boot.
Head into the Springlands Shroud for Shroud Liquid and Salt. Cut dead trees in the Shroud for Shroud Wood and gather Mycelium there. Wax comes from a Beehive. For the Scavenger Matron Helmet, defeat a Scavenger Gorger Matron or Scavenger Grizzler Matron; Hill of Scavengers is a Springlands location to check.
Revelwood and Nomad Highlands: Materials for Flame Levels 4 and 5
In Revelwood, collect Indigo Plant and Copper Ore. Enter the Revelwood Shroud for Amber and kill Fell Boars for Corrupted Boar Tusks. Make Goo at the Alchemist, and defeat the Fell Wispwyvern for its head. If those are your missing ingredients, follow where to get Amber or how to get Goo.
In the Nomad Highlands, gather Rooibos above the Shroud and Mint Mushroom Meat inside it. Mine Tin Ore in the Nomad Highlands Shroud; where to find Tin covers that next material stop. Giant Fossils provide Fossilized Bone. Kill Fell Mushroom Crabs in the Nomad Highlands or Kindlewastes Shroud for Ammonia Glands, and defeat the Fell Monstrosity at Cradle of Dusk for its head.
Kindlewastes and Albaneve Summits: Materials for Flame Levels 6 to 8
Gather Saffron and Lapislazuli in Kindlewastes, then enter its Shroud for Iron Ore and Brittle Shroud Flakes. Fell Draconian Vultures in the Kindlewastes and Albaneve Summits Shroud drop Enshrouded Vulture Talons. Get the Fell Sicklescythe Head at Ternion Mine.
Albaneve Summits supplies Gentian, Ice, Granite, Obsidian, Wolfsbane and Amethyst. The Fell Cyclops drops its head, which is also a reward for Ignite The Coldest Elixir Well. For Flame 8, defeat the Fell Dragon Youngling for its head.
Prepare the crafted requirements back at base: Wool at the Spinning Machine; Flammable Goo and Mauveine at the Laboratory; Silver Bars at the Blast Furnace. Bring bars for Flame 8, rather than raw ore.
Veilwater Basin: Materials for Flame Levels 9 and 10
Collect Aquamarine in Veilwater Basin, dive for Gold Ore and Pearls, and gather Passionflower at night. Make Green Vitriol Dust at the Laboratory and defeat Hydrak’Dal for its head.
For Flame 10, get the Broken Guard Of The North Crown from the throne statue in Cromville Throne Room, in northern Veilwater Basin. Drak Blood drops from the region's enemies. Orange Daylilies grow beside the tents at Queen Jezmina’s Camp, opposite Starfish Shores, near Little Lagoon and Cromville Hot Spring.

Gather Gleam Root at night in the shallow water by Starfish Shores. Process it at a Mill powered by a Windmill or Waterwheel. These recipes finish the crafted part of your Flame 10 shopping list:
| Output | Recipe for one | Crafting requirement |
|---|---|---|
| Gleam Root Dust | 1 Gleam Root | Powered Mill; 3 minutes at default speed |
| Piscine Ivory Dust | 1 Fish Teeth or Fish Bones | Powered Mill; 3 minutes at default speed |
| Shroud Sludge | 5 Shroud Slime + 5 Shroud Gelatin + 5 Pink Mushroom Meat | Alchemist with Mortar |
Queue your dust before the Crown trip so production can run while you travel. An unpowered Mill will not advance its timer. For 10 Shroud Sludge, reserve 50 each of Shroud Slime, Shroud Gelatin and Pink Mushroom Meat.
Cinder’s Cradle: Materials for Flame Level 11
Mine glowing Celestium Ore veins in the small cave on the Island Ruin floating island; large golden jars can also drop the ore. At the Blast Furnace, 20 Celestium Ore and 40 Coal produce 20 Celestium Bars in 12 minutes at default speed, enough for the upgrade's 10 bars.
Get Moonstone from wall nodes beside ruins, oversized jars and large automata. Search wreckage for Diamonds, then grind 20 Diamonds into 20 Diamond Dust at the Mill; each takes 3 minutes at default speed.
In Cinder’s Plains, level 48 scorpions drop Ember Carapace. Ride the updrafts into the lava wilderness and attack from range. Vorgoth, Champion of the Shroud, drops both Vorgoth’s Bound Essence and Vorgoth’s Eye. You need one of each before you can finish the final upgrade.
Fastest Crown Route for Flame Level 10
Take the rampart glide and pickaxe shortcut through Cromville to reach the Crown directly. Bring a grapple hook, glider and pickaxe; this route skips the locked front gate and the longer library approach.
- Enter Cromville through the Shroud-covered lower ramparts. Head toward the tower bases and grapple upward, circling the ramparts until you are above the locked gate.
- Glide over the gate toward the opposite stairwell. Aim for the stairs and keep climbing; the dungeon below takes you away from the Crown route.

- Pass through the barriers, turn left and pass the next barrier. The large library is on your right. Instead of following it, mine upward through the stone toward the castle grounds. When you reach the wall, jump up to the top.

- Cross the palace gardens and enter the castle. Turn left, then continue into the main throne room. Interact at the throne statue's arm to collect Broken Guard Of The North Crown and advance Crown of Sorrow.

The enemies beyond the first gate are tougher. You can run past them, but take your time fighting if they keep catching you during the climb. Detouring into the lower rooms adds travel through the Shroud without getting you closer to the throne.
What Strengthening the Flame Unlocks
Strengthening the Flame raises your Shroud passage level and unlocks armor recipes for the next crafting tier. It is the progression upgrade to choose when the next region's Shroud blocks your route.
| Milestone | Key result | What to do with it |
|---|---|---|
| Flame 10 | Shroud protection for the Cinder’s Cradle approach; 15 active Altars | Travel north from Starfish Shores through the Ancient Gate |
| Flame 11 | 16 active Altars; Altars can push back nearby Shroud | Establish an outpost in newly usable terrain |
Upgrade Altar expands your building area; Strengthen the Flame advances Flame progression. Shroud Core building costs belong to the first option, so they are separate from the material requirements above. Assign sheltered beds before returning with your ingredients, or the survivor requirement can still block the upgrade.
Flame Upgrade Changes: Lower Material Costs and Armor Unlocks
Flame Levels 6, 7, 8 and 9 cost fewer resources after the October 14, 2026 update. The progression table above uses those reduced requirements: the six bulk materials for Flame 6 and Flame 7 cost 30 each, and those for Flame 8 cost 40 each.
Fell Vultures also drop more Enshrouded Vulture Talons, Passionflower and Saffron give more resources when picked, and Aquamarine nodes are larger. Each Flame upgrade automatically unlocks the following crafting tier's armor recipes, so check your new armor options before heading deeper.
Flame 11 unlocks the ability for Altars to push back the Shroud; World Settings can lower the Flame level required for that feature.
Once you have your next row's materials and assigned sheltered beds, return to any Flame Altar and select Strengthen the Flame.
Up Next: Clay